作者NineGon (乃公)
看板blitz
標題[WOT] 7.2 的新技能
時間Thu Mar 1 22:15:20 2012
http://worldoftanks.com/news/1045-72-preview-crew-skills/
新技能
不知道要選哪個比較有效率呀....
22 new additions are currently scheduled for version 7.2. They will be broken
down into two types: skills and perks.
Skills – These are in effect immediately upon the start of training. They
improve in effectiveness as you increase the percentage of training in the
skill.
馬上有效,隨著百分比提高而增強
Perks – These are activated once you have reached 100% training.
只有達到 100% 才會生效
Commander 車長
Jack-of-all-trades - Skill
Commander has learned all specializations and can replace knocked out members
of crew. Works only for the base specialization. Effectiveness of the skill
is proportional to the number of wounded crew members.
Tutor - Skill
All crew members besides the commander gain additional battle experience,
based on the level of this skill.
Eagle Eye - Skill
Maximum view range is increased with the training of this skill. If the
observation devices are damaged, skill effectiveness is increased.
Premonition - Perk
Commander receives an ability to know whether the vehicle was spotted or not.
In the interface a special visibility indicator will appear which determines
whether vehicle was spotted or not, but does not indicate how long until you
return to an undetected state. This perk will only be active once it has been
trained to 100%.
Expert - Perk
When aiming at a vehicle, a list of all its damage modules is shown. This
perk will only be active once it has been trained to 100%
Driver 駕駛
Ace - Skill
Improves the traverse speed of the tank. The skill improves in effectiveness
with training.
Off Road Master - Skill
Reduces the ground resistance for terrain currently being traversed. This
increases the mobility of vehicle on such soils and reduces the time
necessary to speed up to the maximum. The skill improves in effectiveness
with training.
Cruise Master - Skill
Decreases gun dispersion caused by vehicle movement. Does not include
rotation of vehicle. The skill improves in effectiveness with training.
Ramming Master - Skill
Increases the damage done by ramming enemy vehicles and decreases damage done
to player’s vehicle. This bonus is not in effect when ramming vehicles on
the same team and immobile vehicles. The skill improves in effectiveness with
training.
Neatnik - Perk
The engine no longer leaks oil or gasoline, and the chance of fire is
reduced. This perk will only be active once it has been trained to 100%.
Gunner 炮手
Master Gunsmith - Skill
Reduces the dispersion of a damaged gun. Only the highest trained level of
this skill will be in effect if multiple crewmen have the skill trained. The
skill improves in effectiveness with training.
Sharp-shooter - Perk
Improves chance to critically damage modules and crew members with a shot.
The bonus does not affect critical damage by HE rounds. Only the highest
trained level of this skill will be in effect if multiple crewmen have the
skill trained This perk will only be active once it has been trained to 100%.
Steady Hands - Skill
Reduces dispersion caused by turret rotation. Only the highest trained level
of this skill will be in effect if multiple crewmen have the skill trained.
The skill improves in effectiveness with training.
Nemesis - Perk
Increases the duration in which an enemy vehicle is detected in a small
sector in front of the gun. Only the highest trained level of this perk will
be in effect if multiple crewmen have the perk trained. This perk will only
be active once it has been trained to 100%.
Loader 裝填手
'Non-impact' Ammo Rack - Perk
Increases ammo rack durability, because ammo is placed in an accurate way and
has no direct contact between shells. Only the highest trained level of this
skill will be in effect if multiple crewmen have the skill trained. This perk
will only be active once it has been trained to 100%.
Hunch - Perk
When reloading a shell of a different type, there is a chance the shell will
be instantly loaded. Instant loading cannot occur more than once before a
full reload cycle has completed. If multiple crewmen have this perk trained,
the effectiveness will be summed. This perk will only be active once it has
been trained to 100%.
Do-or-Die - Perk
Improves reload time for vehicles that are at 10% health and below. Only the
highest trained level of this perk will be in effect if multiple crewmen have
the perk trained. This perk will only be active once it has been trained to
100%.
Radio Operator 無線電
Boffin - Skill
Increases radio signal range. Only the highest trained level of this skill
will be in effect if multiple crewmen have the skill trained. The skill
improves in effectiveness with training.
Sonar - Skill
Increases view range. Only the highest trained level of this skill will be in
effect if multiple crewmen have the skill trained. The skill improves in
effectiveness with training.
Retransmitter - Skill
Improves the radio signal range of all friendly tanks that are within your
signal range radius. Only the highest trained level of this skill will be in
effect if multiple crewmen have the skill trained. The skill improves in
effectiveness with training.
Last Ditch Attempt - Perk
When your vehicle is destroyed, but the radio operator is not killed, he
continues to transmit the coordinates of enemy vehicles for a short time.
Only the highest trained level of this perk will be in effect if multiple
crewmen have the perk trained. This perk will only be active once it has been
trained to 100%.
All Crewmen
Brothers-in-arms - Perk
If all crew members have this perk, they receive a bonus to all of their
skills. This perk will only be active once it has been trained to 100%. Perk
does not work if any member of the crew is knocked out.
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1F:推 AaronSWAT:另一篇新聞裡, 有提到收入會改變~~ 03/14 15:23
2F:→ NineGon:好像是讓低階的玩家不用苦苦存錢之類,先放放風聲... 03/14 22:43