作者Eming (eming)
看板CGI-Game
标题Re: [UD] 2007/03/06更新
时间Thu Mar 8 06:17:33 2007
※ 引述《j10417 (Door)》之铭言:
: ※ 引述《j10417 (Door)》之铭言:
: : 6th March 2007
: : * Survivors have begun looting the city's museums of treasures and
: : ornaments, to improve the ruined decor of their safehouses. At least until
: : zombies break in and ransack everything.
: : 可以在博物馆中抢夺装饰品和金银财宝去装饰别的屋子。
: : * These and other heavy or unwieldy items now take up more space in
: : players' inventories, and the total level of encumbrance is now shown. Being
: : at an encumbrance level of 100% or greater means, as before, that you cannot
: : pick up further items.
: : 一些笨重的物品更占道具栏空间。
: : 现在会显示出Encumbrance的等级,在Encumbrance的等级未达100%前,不可携带更多的
: : 道具。(看不太懂这个在说什麽)
: : * Installing equipment in a building is now noticed by nearby characters.
: : 帮建物装设装置会让周围的人知道。
: : PS 现在45%生人 55%殭屍,想要扭转生人不公平劣势的可以现在来玩殭屍,
: : 这样下次更新应该会有对生人有利的更新。
: 刚刚看到了...
: You are 210% encumbered.
: 不知道是怎样计算的。
刚刚想挖点弹药
You find a shotgun shell, but are carrying too much to pick it up.
太扯啦 这样生人还有什麽优势啊
假如没有办法囤弹药 生人攻击的爆发力就没办法突显出来
难道要我们只用斧头砍疆屍?
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 149.159.1.200
1F:推 clouddff7:所以我才说每个更新都越来越不利生人.. 03/08 10:58
2F:推 forfanatic:嘛...我倒是因为弹药不足而用斧头砍倒不少了... 03/08 11:17