作者KiwiSoda01 (奇异果汽水)
看板ClashRoyale
标题Re: [心得] 皇家巨人
时间Fri Jul 8 11:18:25 2016
※ 引述《popdoggy (...)》之铭言:
: 这是一篇在原文论坛上看到的文章,分析有关皇家巨人在游戏中不平衡的原因
: 供大家参考,也希望有翻译能力强的大大帮忙翻译让大家能够理解
键盘多益1000分来了
随便翻,意思到了就好
: 原文开始
: ----------------------------------------------------------------------------
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: RG can't be efficiently shut down- Uncounterable tower damage troops are
: cancer.
皇巨无法被有效地制止,不能被克的打塔单位会让这游戏死亡
: About me: 3080 max trophies, F2P, no legendaries.
我最高3080盃,无课无传奇
: A game like CR should be based on skill, timing, and strategy.
一个像cr这样的游戏应建立於技巧,时机,和策略上
: You should react to your opponent's moves, they should react to yours,
: and the winner should be based on the above attributes.
你需要对对手的行为做出反应,而他们也ㄧ样
赢家应该要因这些能力胜出
: Basically, if you can get more work done with less elixir,
: you should gain an advantage and eventually win.
基本上,如果你能用最少的圣水做最多的事
你就会取得优势,并且取得最终胜利
: All troops in the game -- except the RG -- have efficient, reliable counters
.
在这游戏的所有兵种里都可以被有效,稳定地克制
除了皇巨以外
: I'm going to define a counter as something with the following attributes:
: 1. Completely prevents the other card from doing its job (damaging troops
: or towers)
: 2. Is efficient in terms of elixir (bomber vs barbarian horde is efficient,
: Pekka vs barbarians is not, even though both win)
: 3. Is reliable, which means reasonably forgiving in terms of placement and
: timing, and that the counter wins EVERY TIME, all other things being equal.
: Note: A counter is NOT the same as being able to kill something.
: I can kill a royal giant with any troop except a giant, hog, RG, or golem.
: Any troop. But there are no troops or spells that COUNTER him.
我认为克制应有以下几个层面的意义
1. 能阻止其他卡片发挥作用
2. 圣水的cp值很好
3. 非常稳定,合理地对施放的位置和时机有容错性,且每次都能胜出
克制不仅只是意味着杀死。很多卡都能杀皇巨,却没什麽真正能克制的
: ADDITIONALLY- he is very easy to protect because he has 2000+ life and
: any supporting troops are often on the far side of the bridge,
: safely out of Harm's way (I named my Valk Harm. Kidding.)
而且他还很好保护,後排可以在桥的另一头爽
我家女武砍不到後排
: Therefore, it's very frustrating to play against one unless you have
: legendary cards (which give their own advantage.)
所以跟皇巨打是非常令人挫败的一件事
除非你有传奇
: As an example to what I mean, almost every other troop in the game has --not
: one-- but MULTIPLE counters that exist. So if you really, really hate
: balloon decks, you CAN design a deck that will never lose to a balloon (I've
: done so) unless your balloon-based opponent is an evil genius.
举个例子好了
几乎所有其他部队都被很多卡克
你可以设计出专克气球的牌组,我就干过
除非你的对手是个邪恶的天才
: You CANNOT design a deck to counter a RG so efficiently (I've tried.)
而你无法设计ㄧ个牌组来克制皇巨,我试过了
: No matter what you do or how you play it, the RG gives an advantage, and is
无论你怎麽做,皇巨就是能占到便宜,所以才是个糟糕的设计
: therefore bad design and cheese. Yes, he CAN be stopped, but NOT efficiently
: and THAT is the problem.
当然你能阻止皇巨,但却没什麽效率,这才是问题
: RG needs a rework -- longer deploy time, shorter range, less life, something
.
皇巨该修了,更长的放置延迟,更短的射程,少血之类的
: The community isn't stupid and the frustration and negativity around this
: card is a BAD thing.
玩家不是白痴,这张卡造成的挫败和负面影响不会是件好事
: Strong Emotions,
: Zenon
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1F:推 gaiaesque: 我家女武砍不到後排 Q_Q 07/08 11:27
2F:推 TiauEX: 砍不到後排倒是真的恼人 07/08 12:00
3F:推 michaelch: 真的凭什麽6费那麽肥还只有1秒的部属延迟... 07/08 16:37
4F:推 deliciou70: 而且他的後排爽打你 皇巨也爽打塔 07/08 17:22