作者bloodknight (任泊)
看板PathofExile
标题[情报] 0.10.2 Patch Notes 素人自翻
时间Wed Mar 6 17:10:12 2013
※ 引述《iljapan61 (帽子)》之铭言:
: 官方网址:http://www.pathofexile.com/forum/view-thread/227309
: 要去上课了,PO出来看有没有人要帮忙翻译QQ
: Version 0.10.2
: Content:
: Added a new Intelligence Skill
: Incinerate: Launches a torrent of fire from your hand.
: The longer you repeatedly cast the spell from the same location,
: the larger and more damaging the flames become.
新增一个智力型技能
Incinerate: 从你的手中发射一道火柱,你在同一个位置施放越久,伤害跟火焰越大
: Added a new cosmetic microtransaction effect
: Blue Flame Incinerate:
: Replaces the standard flame of Incinerate with a ghostly blue fire.
: Tiki Totem: Replaces the standard Spell Totem or Ranged Attack
: Totem with a coloured totem that has carved tiki designs.
新增一个特效更改上面那个技能变成蓝色,应该是商城道具? 细节容我跳过
: Added four new Unique items, three of which were designed by our Diamond
: Supporters.
新增四个新的独特道具,三个是由钻石赞助者设计
: Added a new flamethrower ability to Snakes in the Dark Forest.
黑暗森林里的蛇多了新技能: 喷火
: Monster packs in end-game Map areas have had their size variance increased
这段感谢板友指正
horazon:後期地图 怪物的体型差异变大 (可能金怪比较大只)
.
: The Solaris/Lunaris Temple tilesets have been improved and should now have
: higher performance.
太阳跟月亮神庙的地形设计已经被改进,现在应该有更好的效能
: Added a new 3v3 PvP arena. One of the other arenas has been disabled
: temporarily while we fix a problem.
增加新的 3V3 PVP区域,原本的其中一个区域已经被暂停使用以便修复问题
: Improved blood effects.
: Improved the Ice Spear and Lightning Arrow effects.
: Improved the performance of Ground Ice and Ground Tar.
: Improved the gem icons to be slightly better from a colour blindness point
: of view.
改善血、冰矛、闪电箭、地上的冰跟焦油的效果
改善色盲视角下的宝石图案
: Continued to incrementally improve the art, effects and environments.
持续改善美术、效果、还有环境
: Features:
: The passive skill tree now requires confirmation before changes are applied.
: This prevents accidental misclicks. If you want to skip this confirmation,
: ctrl+click the passive and no window will be displayed.
现在被动技能树改变前需要确认。这避免了误点点数的情形
如果你想要省略这个确认步骤,ctrl + 点击 被动天赋,就不会出现确认视窗
: We've added a "Lost Password" button to the main menu.
我们在主要选单增加了忘记密码这一个选项
: Pressing Ctrl+up in chat allows you to cycle through previous players you've
: talked to via whisper in this session.
在聊天栏位 ctrl + 方向键 上 可以去循环选取先前你曾密语过的玩家
: Chat messages that are more than one line long now indent subsequent lines
: so that it's harder to confuse other players with fake messages.
超过一行的聊天讯息,现在会缩进下一行中,这样就比较不会跟其他玩家的讯息搞混
: There's now a /clear_ignore_list command that will remove all entries from
: the list of accounts you are ignoring chat messages from. Better management of
: ignore lists is coming in the future.
现在有一个/clear_ignore_list 的指令可以移除所有在你忽略名单里的人
之後对於忽略名单会有更好的处理
: Players in an area are now always granted the quest status of having
: killed a boss regardless of who killed it.
无论谁击杀了BOSS,同区域里的玩家将总是能得到已击杀boss的任务状态
: The performance statistics overlay (F1) can now be bound to other keys.
显示效能的热键F1可以更改到按键
: Audio Changes:
: Added PvP announcer audio for various events in matches.
: Added personalised introductions for Nessa.
: Added a few more Nessa greetings.
: Added new Tarkleigh greetings.
: Added some improved Marauder combat vocals.
: Added improved Marauder comment dialogue.
: Added new ranger dialogue and improved some existing ones.
: Overhauled the audio of the Lion and Beast monsters.
: Improved the audio for ground effects, gore effects and Pyromaniac
: projectiles.
一些音效的改变,容我跳过
: Quest Reward Changes:
任务奖励更动
: Gem quest rewards were reshuffled so that caster classes have access to
: Incinerate around level 10.
施法者职业可以在10等左右得到机会选择 新技能 焚化
: The quest reward for the Kraityn quest on Cruel difficulty has been changed
: from 4% to 6% increased attack speed.
第二难度 三盗贼里帮助 Kraityn 的 任务奖励 攻速由 4% 增加到 6%
: Item Balance Changes:
道具平衡更动
: A set of vendor recipes related to handing in complete sets of rare gear have
: been changed.
: The rewards are now based on the item levels of the gear and can range from
: one Orb of Chance to three Regal Orbs under certain conditions.
处理一整套黄装的一组商店配方已经被改变,奖励现在基於物品等级
范围从一个 Orb of Chance 到 three Regal Orbs
: Itemlevel 78 and 79 mods are now available on items.
物品等级 78 跟 79 相对应的 mod 已经实装
: Reduced the movement speed penalty on Ebony Tower Shields.
: This will only affect new shields that are dropped in 0.10.2 and above.
减少 Ebony Tower Shields 这个盾牌的跑速惩罚
这将只会影响版本更新之後掉落的盾牌
: Increased the base armour on Pinnacle Tower Shields. This will affect
: existing ones.
增加 Pinnacle Tower Shields 的基础护甲
这将影响现有的盾牌
: Gloves and Boots can now have up to the "Seething" increased energy shield
: mod. They were previously limited to "Radiating" and below.
手套跟鞋子上增加能量护盾的mod,现在提高到一个新的层级 "Seething"
先前是限制在 "Radiating" 以下
: Active Skill Balance Changes:
主动技能平衡更动
: Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
: Cleave's damage physical damage now increases by 4% per level rather than 3%.
: Double Strike's physical damage now increases by 4% per level rather than 3%.
: Infernal Blow's physical damage now increases by 4% per level rather than 3%
Glacial Hammer、Cleave、Double Strike、Infernal Blow
以上技能物理伤害从 每等级增加 3% 提升到 每等级增加 4%
.
: Heavy Strike's physical damage now increases by 5% per level rather than 4%.
Heavy Strike 则是由 每等级增加 4% 提升到 每等级增加 5%
: The Portal gem is now treated as a spell, so it is affected by things like
: cast speed and can exist on a Spell Totem.
Portal 技能石 现在视同一般法术
也就是会被施法加速影响,也可在 spell totem 上存在
: Early levels of Fire Trap have had their damage reduced by around 35%.
: Early levels of Poison Arrow have had their damage reduced by around 35%.
Fire Trap、Poison Arrow 早期等级的技能伤害下降 35% 左右
: The mana cost of Detonate Dead has been reduced at early levels so that it's
: around 40% cheaper. It ramps up to the same mana cost as before for high
: levels.
Detonate Dead 早期耗魔下降,在高等级时逐渐接近之前的耗魔
: Passive Skill Balance Changes:
被动天赋树平衡更动
: ranger区
: An additional group of mana passives has been added near to the Ranger area.
增加一圈的 mana 被动 在 Ranger 附近区域
: duelist区
决斗者超多多多多多多,可我又没玩决斗者,WTF
: The Duelist starting area has been extensively reworked. Characters who had
: passives that have been affected by pathing changes have received refunds to
: their passive skills.
Duelist的起始区域广泛的重制了,有点到相关被动的角色会得到重置点
: The first Duelist damage node now has +12 maximum life.
第一个伤害被动点,现在增加 12 最大血量 (原本应该是 10% 物理伤害)
: The Mana Flows group has been moved within the Duelist area.
原本偏右的 Mana Flows 被动天赋群现在移动到 Duelist 的区域之中
: Regeneration was increased from +20% to +40%,
: +10 intelligence was added and the maximum mana granted was reduced from +20%
: to +16%.
Mana Flows 原本的 魔力回复 从 +20% 增加到 +40%
并且额外 +10 int ,而 最大魔力 则是由 +20% 减少为 +16%
: Dual-wield-specific damage and attack speed passives have been improved.
双持特化 的 伤害 跟 攻速 被动已经被改善
: One handed and two handed Duelist passives have been merged into a general
: melee track.
单手武器 跟 双手武器 的被动已经被合并到 一般的近战 被动群
: The Might notable passive has been changed to Master of the Arena (+20
: strength, +2 melee range, +8% melee damage).
Might notable 变成 Master of the Arena (+20 str, +2 近战范围, +8% 近战伤害)
: The Agility notable passive has been changed to Acceleration (+20 dexterity,
: +12% attack speed).
Agility notable 变成 Acceleration (+20 dex, +12% 攻速)
: Berserking has been moved closer to the Duelist part of the tree.
Berserking 被移动得更靠近 Duelist 的区域
: The early Duelist life group has been moved onto the opening path and
: consolidated into 1% life regeneration, 12% maximum life and 8% maximum life.
早期的 Duelist 生命被动群 被移动 到一开始的路线上
(译注原本的位置被 Mana Flows 取代,详见
http://i.imgur.com/dhmGYNY.png)
分别有 1% 生命回复, 12% 最大血量, 8% 最大血量
: The Armour Master notable passive has been removed, with its power added to
: the Leather and Steel nodes.
Armour Master notable 已经被移除,效果增加到 Leather and Steel
: The Duelist Dervish passive has been increased from +8% block rate to +10%.
Dervish 格挡 机率从 + 8% 增加到 + 10%
: Increased the block on the Shield Mastery passive for the Duelist.
增加 Shield Mastery 这个被动的 格挡
: Added a new set of mana gained on kill passives near the Duelist area.
在 Duelist 区域增加一组 杀敌回魔(mana gained on kill) 的 被动群
: The Duelist Bow attack speed node has been increased by 2%.
Duelist 的 Bow attack speed node 提升 2% (原本 +4%, 变为 +6%)
: Monster Balance Changes:
怪物平衡更动
: Reduced the damage of Flamebearers.
减少 Flamebearers 的伤害
: Reduced the damage of Alchemists, especially in earlier difficulties.
减少 Alchemists 的伤害, 特别是早期难度
: Increased the damage of Piety's Arc skill in higher difficulties.
高等难度里 Piety 的 Arc 伤害增加
: Various balance adjustments have been made to Map bosses.
Map Bosses 有各自不同的平衡调整
: Undying Incinerators now display that they will explode on their targets when
: on low life.
Undying Incinerators 现在的怪物说明增加 在低血量时爆炸以伤害目标
引用了一下原PO的图,感谢
素人自翻有误还请不吝指教
--
Death is Scar Not Oath
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 58.114.145.132
※ 编辑: bloodknight 来自: 58.114.145.132 (03/06 17:12)
1F:推 kimula01:翻译给推! 03/06 17:12
※ 编辑: bloodknight 来自: 58.114.145.132 (03/06 17:14)
2F:→ caution:我想看素人自拍有吗?!(误 03/06 17:13
修正有几行一直看不懂,原来是有跑出萤幕外的。
※ 编辑: bloodknight 来自: 58.114.145.132 (03/06 17:18)
3F:推 ericinttu:专业译者推 03/06 17:16
4F:推 iljapan61:太棒了,上完课就有人翻完了 03/06 17:19
5F:推 WilliamEX:火狗和丢芭乐怪人的伤害终於被改弱了 03/06 17:20
6F:推 mercier:推~~~ 03/06 17:31
7F:推 HornyDragon:火狗的伤害超夸张 火炕80了还会被多重射击的喷满脸 03/06 17:32
8F:→ Hunghsi01:不知道熔岩石怪啥时会改.. 这家伙也很夭寿 03/06 17:36
9F:推 QQmother: 小马 屁屁 03/06 17:36
10F:推 Butcherdon:熔岩石怪不要忽焉在前忽焉在後就好了 03/06 17:38
11F:推 longlyeagle:只玩决斗者 目前第三只决斗 表示温馨 03/06 17:47
12F:推 loezone:石怪有时候被滚到没伤害 没被滚到却会暴血...... 03/06 17:47
13F:推 j02850:....中间改成manaflow我要点2边还有blood magic的情何以堪 03/06 17:48
14F:推 longlyeagle:楼上只能从下面全抗+15那边绕过去了 03/06 17:52
15F:推 JohnnyWalker:推翻译 03/06 17:54
16F:→ ckp4131025:所以是明天或今天晚上会关机更新吗?还是更新不关机 03/06 18:02
17F:推 horazon:spell totem+portal能干麻XD 03/06 18:09
18F:→ horazon:对了end-game map 那句的意思 不是体型增加.. 03/06 18:11
19F:→ horazon:是後期地图 怪物的体型差异变大 (可能金怪比较大只) 03/06 18:11
感谢指正,下午出门刚回来,已修正
20F:推 ckp4131025:spell totem+portal放传送的时候施法的就是图腾拉~ 03/06 18:15
21F:→ ckp4131025:人物可以继续跑路 03/06 18:15
22F:→ j02850:惨... 要绕一大圈点回来完全崩溃(瘫倒 03/06 18:17
23F:推 Akaski:决斗为啥不直接洗白天父啊QAQ 只给重至点... 03/06 18:19
24F:推 ckp4131025:说不定给100点重置点?XD 03/06 18:22
25F:推 davidx:可是还是得先放spell totem阿 这样有意义吗..XD 03/06 18:38
26F:→ rusa:死掉图腾在会自动放?XD 03/06 18:48
27F:→ rusa:组队可以进自己的门回去不用再放一次....还是没啥用 03/06 18:51
28F:推 ckp4131025:portal施法时间很长阿~他说1秒,可是我看放完+门出来的 03/06 18:52
29F:→ ckp4131025:的时间,搞不好都超过1.5秒了 03/06 18:53
30F:推 mayday15221:推推 DUELIST冰冰箱 继续玩RANGER 03/06 19:14
※ 编辑: bloodknight 来自: 58.114.145.132 (03/06 21:48)
31F:推 starbops:portal + sepll totem 真的很妙 XD 03/06 21:50
32F:推 MoodSwings:希望冰箭特效可以改低点XD 03/07 01:05