作者ckp4131025 (ckp4131025)
看板PathofExile
标题Re: [闲聊] 感觉下星期改版法暴流要被打脸了
时间Sat Apr 6 09:10:37 2013
因为我原本就记得爆击检定 跟你插了几个GMP/LMP甚麽的无关
要马一起爆,要马都没爆,所以我寄信问了chris
chris的回答是这样
The only difference is clarifying how it works for the new "Multistrike" gem.
那一行只是为了多重攻击做补充说明喔^.<
根本就跟原来的爆击模是一模一样
别再相信拔狮子的鬃毛会长头发了说法了!!
顺便讲一下爆击机制,每一次攻击只做一次判定,所以所有命中数都是同步的
但是在使用爆击诅咒时,每一个单位会独立多做一次判定
已下附上原文
to Chris
i have some question between new and old critical
Critical strikes have been standard ised in how they interact with
repeating actions. The critical roll is made only once per action, regardless of how
many repeats that action does. Exceptions are Tempest Shield (which rolls
each time you block), Piety's Ball Lightning (which rolls per target) and
Infernal Blow/Explosive Arrow (which roll separately for the explosion).
buy in my mind, every attacks if critical or not is
synchronization no matter it with gmp/lmp or not , right?
from Chris
The only difference is clarifying how it works for the new "Multistrike" gem.
英文不好有文法错请放我一马
--
TPA 叫Taipei Assassins
TPA二队叫TPB?
TPB 该不会是 Taipei Berserker 吧
fine 总之不要叫TPL就好 自古枪兵幸运E阿
话说我可以加入TPS吗 我想要Saber谢谢
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 1.168.10.112
1F:推 Lusting:推一个 Chris真用心 竟然自己回信!!! 04/06 09:57
2F:推 jasop:推 解了我的疑惑 04/06 10:00
3F:推 horoscape:使用爆击诅咒时,每一个单位会独立多做一次判定 !!! 04/06 10:16
4F:→ horoscape:感谢纠正和分享!我一直都误以为判定都在目标身上 04/06 10:17
5F:→ horoscape:我原文删除以免误导玩家,感谢CKP大热心验证分享 :D 04/06 10:17
6F:→ horoscape:可是暴诅咒独立计算的是 原本暴率+诅咒加成暴率嘛? @@ 04/06 10:19
7F:推 horoscape:另外再请问下,fork分裂的算新的命中数还是原本的呢? 3q 04/06 10:24
8F:推 bnn:感谢释疑. 04/06 10:25
9F:→ horoscape:暴诅咒作用机制是原本X%没触发的话,再检定暴诅咒Y% 吗? 04/06 10:27
10F:推 Lusting:回楼上 我觉得是你说的那样 因为诅咒是放对方头上的 04/06 10:31
11F:→ Lusting:一定是击中当下才能去做判定 04/06 10:31
12F:推 kimula01:推!! 差点怒洗我HC的FP冰法天赋 ;] 04/06 10:35
13F:→ onemore:其实有玩箭雨的话,就知道是一起判定的 04/06 10:46
14F:推 quen6788:推 04/06 11:11
15F:推 kevinfu0302:冰法未死 不用烧纸了lol 04/06 11:49
16F:推 horoscape:其实插Q20的add cold dam(on-hit 10%冰冻机率)就永久冰 04/06 13:01
17F:→ horoscape:只要些微施法速度+冰冻诅咒+GMP 04/06 13:08
18F:推 loezone:EP+ice spear+cri. weakness= 冰冻play 04/06 20:15