作者snowpoint (昵称)
看板Simcity
标题Re: [Sim5] 3.0改版
时间Tue May 7 10:15:00 2013
以下是个人理解大意,非原文照翻
※ 引述《ansinlee (ansin)》之铭言:
: 标题: [Sim5] 3.0改版
: 时间: Tue May 7 07:41:37 2013
:
: Update 3.0 Notes
:
: ‧ New: Added more Hotel models to increase hotel variety.
增加旅馆外观样式
:
: ‧ Traffic: Updated routing system to improve traffic. Routing system now
: understands more information about u-turns, required vehicle stops, and
: vehicle behavior on certain road types. This should make traffic smarter.
寻径系统对於u-turn、各式停车站以及不同的道路种类更加聪明。"应该"会改善交通。
:
: ‧ Traffic: Commercial and industrial buildings stagger their work shifts to
: start throughout commute hours instead of at the top of the hour. This should
: reduce traffic.
分流工业跟商业的车辆通勤时间,不会所有人都整点出发
:
: ‧ Traffic: Fixes one issue where a car won't move causing traffic to back up
: behind it.
修正一项车辆卡在道路上导致塞车的问题
:
: ‧ Traffic: Vehicles can now make right turns on Red. This should improve
: some cases of traffic.
车辆可以红灯右转
:
: ‧ Traffic: Trading polish that will improve regional traffic when one city
: has a lot of jobs and its neighboring city has a lot of workers.
改善区域(城市间)通勤交通
:
: ‧ Air Pollution: Fixed more issues where cities that placed air polluting
: buildings received large amounts of air pollution from unknown sources.
修正更多莫名空气污染问题
:
: ‧ Service Vehicles: Fix for disappearing service vehicles on cities that
: whose vehicles had disappeared before update 2.
修好在update 2(应该是指2.0)前就消失的公家机关车辆
:
: ‧ School Buses: Fix for issue where school buses were getting stuck at
: neighbor's city or arcology.
修正校车卡在邻居城市或生态建筑的问题
:
: ‧ Audio: Tuned audio on French Police Station.
调整法国警局的音效
:
: ‧ Trading: Fixed issue where fire servers were not trading consistently
: between Brakeman's Folly and Twain in Whitewater Valley.
修正在白水湾的两个城市间(Brake..跟Twain)消防员无法正常互相调派的问题
:
: ‧ Trading: Sewage trading: Sewage will now take a more direct route to
: regional sewage plant instead of throughout the city.
交易出去的污水不会在城内乱跑,会更直接的流出城市
:
: ‧ Trading: Made gifting more reliable.
送礼系统会"更"稳定 (= =")
:
: ‧ Ferry Terminal: Ferry Terminal can now send its sewage to the output pipe
: and treatment plant.
船邬会正常排放污水至排放管或处理场
:
: ‧ RCI Tuning: Fixed issue where sims going to a park via transit would
: sometimes lose their money or happiness on the way home.
修正市民从公园通勤回家时,有时会失去金钱或快乐的问题
:
: ‧ RCI Tuning: Bulldozing abandoned or rubble buildings will now prevent new
: developments for 6-12 hours.
铲除废弃、瓦砾屋後,将会有6~12小时不会长新东西
:
: ‧ RCI Tuning: Less Happiness is taken from wealth 2 and 3 buildings when
: rent is due when no money is present.
中高收的居民每次计算快乐时,降低因没钱扣除的快乐
:
: ‧ RCI Tuning: Fix for issue some users experienced where buildings would
: stay abandoned because moving trucks would not be able to move in.
修正有时因为搬家公司不肯搬入而导致的空屋问题
:
: ‧ Trees: Trees now last longer, but also do not eliminate as much ground
: pollution.
树活得更久,但是加总後消除地面污染的能力没增加
:
: ‧ Radiation: Radiation causes less ground pollution than previously.
减轻辐射造成的地面污染
:
: ‧ Transit: Changed thought bubble suggestion to add more trains to deal with
: crowded passenger trains to suggest that you add more train stations.
列车拥挤时,市民的思考泡泡会提示你增加列车数量
:
: ‧ Transit: Improvements to lights to make rail look better at night.
改善光线让晚上铁轨看起来更漂亮
:
: ‧ Transit: Streetcar stops can now be placed directly on standalone
: streetcar tracks, and passengers can walk along the tracks to them.
路面电车站可以放置於不在路中的电车轨道上,乘客会藉由轨道走至车站
:
: ‧ Transit: Tuned the chance buses or streetcars will go to high-traffic
: stops first as a minor traffic improvement.
调整路面电车或巴士到多乘客车站的机率
:
: ‧ Roads: University pedestrian paths can now cross streets.
大学人行道将可以横跨街道
:
: ‧ Manufacturing Trucks: Fixed issue some users experienced where
: manufacturing trucks left the city and were lost permanently.
修正工厂货车离开城市後消失的问题
:
: ‧ Delivery Trucks: Fixed issue where some users would experience a loss of
: resources is their delivery trucks returned to garages without proper
: storage.
修正一项货车送货物送到货物不见的问题
:
: ‧ Sports Parks: Tuned the amount of skateboarders and neighborhood athletes
: at the sports parks.
调整运动公园玩滑板的人与运动员的数量
:
: ‧ Data Layers: Zones are now visible in heavy data layers.
在数据检视模式时(应该是长条图模式)资料量庞大时,画面仍会正常显示
:
: ‧ Edit Mode: Added more valid snap points in edit mode. This improvement is
: most noticeable on Parks.
增加附属建筑的建设点(非建造数量,游戏内中文翻叫啥我忘了),公园类建筑尤为明显
:
: ‧ Buildings: Addressed some cases where buildings would stack on one
: another.
修正有时建筑会盖在别的建筑上的问题(天空之城要不见了...)
:
: 很长的一大串.看起来改很多?(英文不好..
: 最後附上原文连结:
: http://forum.ea.com/eaforum/posts/list/9437292.page#28136320
:
: --
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 111.251.168.221
1F:推 timeofeve:感谢翻译 05/07 10:20
2F:推 magnus1203:3Q 05/07 10:29
3F:推 beckerham:3Q 05/07 10:37
4F:推 jeff94lee:good 05/07 11:56
5F:推 gohome0083:感谢翻译 05/07 12:02
6F:推 ckshchen:车辆可以红灯右转 但是开罚单!! 05/07 12:16
7F:→ ilyvonne:yay~ 05/07 12:23
8F:推 gunship:上学不用钱大众运输不用钱的城市怎麽可能开罚单呢 05/07 12:25
9F:推 Mahoutsukai:推 05/07 12:32
10F:推 a16331245:捕捉点 05/07 13:03
11F:推 eva7493:美国很多州的大部分路口都可以红灯右转的XD 05/07 13:08
12F:→ steward2050:感谢翻译.我要城市范围增大的改版阿!!!!!! 05/07 13:11
13F:推 a16331245:我想要有 工厂不会 "死都不把货物运出去"然後说需要空间 05/07 13:16
14F:→ a16331245:马的 货运站明明就在她隔壁啊!!!!! 05/07 13:17
15F:→ a16331245:而且还是顺路的!! 05/07 13:19
16F:推 dkramses:楼上 他认为他需要手推车 但这游戏没有 05/07 13:25
17F:推 felaray:推一个 05/07 13:28
18F:推 ABA0525:感恩,看来我的都更人口变0还是一样GG 05/07 14:51
19F:推 bitonocu:推个 05/07 15:50
※ 编辑: snowpoint 来自: 111.251.168.221 (05/07 17:00)
20F:推 nyr02217:辛苦,有翻有推 05/07 17:03
21F:推 Istari:一下子就3.0 可是感觉还是不能玩 05/07 18:35
22F:推 fredbrown:推一个! 05/07 19:34
23F:推 s91220114:有翻有推 05/07 21:53
24F:推 sakon:感谢翻译! 05/07 22:40
25F:推 sel68391:天啊空污终於改了........可以玩惹(泪 05/07 23:20
26F:→ snowpoint:空污2.0也有改唷~ ^_^ 05/07 23:40
27F:推 ching1210:不知道会不会又有新的BUG跑出来... 05/07 23:54
28F:推 ching7896:翻译推 05/08 08:05
29F:→ ching7896:可能还没半年就v10.0 05/08 08:05
30F:推 gamania10000:是说什麽时候上线啊...? 05/08 10:30
31F:推 a16331245:9 PDT 05/08 14:13
32F:→ a16331245:没算错应该是 10小时之後 05/08 14:13
33F:→ snowpoint:隔壁棚D3出大包了...这两家公司现在改版都很可怕... 05/08 14:49
34F:推 gohome0083:有V10算不错了 怕就怕更新缓慢... 05/08 14:53
35F:推 s103203:BZ:我不清楚BUG啦 一定是改图软体搞的鬼 05/08 14:55
36F:推 cbahsasn7250:两个游戏我都有玩 这这这.... 05/08 15:07
37F:推 gohome0083:推改图XDDD 05/08 15:41
38F:推 black430:翻译推 但EA请好好加油.. 05/08 23:53
39F:推 a16331245:更新好了 05/09 01:31
40F:→ a16331245:喔不还没 05/09 01:31
41F:推 Mahoutsukai:看起来居民恶意罢工罢课的BUG还没修 05/09 03:17
42F:推 Mahoutsukai:刚刚更新了 又要重盖了... 05/09 08:35
43F:→ a16331245:这些更新的要重盖吗 05/09 11:12
44F:→ a16331245:还是要关掉重开? 05/09 11:12
45F:→ a16331245:我发现改版之後要盖附属建筑会出现规划区域的颜色 05/09 11:28
46F:→ Layase1:一个多月没碰了 请问一下猎豹速度回来了吗 05/09 11:39
47F:推 anuconda:我只想知道几时才会让大众交通建设赚钱.... 05/09 11:50
48F:推 kangandy:空污改善还蛮明显的,不会莫名其妙冒出重空污了.. 05/09 12:12
49F:推 firaaaa:在国外红灯右转本来就是合法的 05/09 12:48
50F:→ snowpoint:玩了一下3.0,目前碰到贸易港货车送资源到伟大工程後 05/09 13:46
51F:→ snowpoint:会消失的bug,不过空污目前看来很正常 05/09 13:46
52F:→ snowpoint:不过货车如果消失,只要拆掉重盖就正常运作了 05/09 13:47
53F:→ snowpoint:顺便一提,我是开新图玩单人 05/09 13:48
54F:→ snowpoint:另外我的背景音乐剩一首一直在重播... 05/09 13:54
55F:→ Istari:猎豹2.0就回来了喔 05/09 15:42
56F:→ cbahsasn7250:巴哈simcity板进不去耶0.0 也跟着一起坏掉了吗XD 05/09 21:49
57F:→ cbahsasn7250:正常了~ 05/09 22:03
58F:推 aton602:最好还是玩新图,旧图的学生根本救不回来... 05/09 23:36
59F:推 ammor:有更新有推 05/10 09:32
60F:推 spdada0921:这是已经上线了吗 05/10 18:40
61F:推 aton602:目前就是3.0,别怀疑 05/10 19:46
62F:推 yam9122:不知道各位前辈测试3.0测试得如何,不知道3.0後是否可入手 05/11 23:50
63F:推 jeff94lee:玩了一下3.0,个人觉得比2.0稳定不少。 05/12 12:30
64F:推 nautasechs:3.0可以玩了,但内容性...我觉得c/p值不高.特价再买 05/12 16:44
65F:推 yam9122:感谢楼上的提点!!看来又失望了XDXD可能要等端午节特价@@" 05/12 16:52
66F:→ nautasechs:你一定要买吗?我买了anomaly战塔游戏觉得耐玩性比较高 05/12 21:34
67F:→ nautasechs:同样觉得好玩只有30小时,你要花多少钱? 05/12 21:34
68F:→ nautasechs:趁现在特价anomaly两款100多台币,同样杀时间,你要哪个 05/12 21:36
69F:→ wurenben:同样的钱拿去买Borderlands2 +Season Pass可以玩1000小时 05/13 09:29
70F:推 dkramses:学生BUG依旧存在 是还没修 还是因为是旧图的关系?? 05/13 19:22
71F:→ dkramses:观光客BUG一样存在 不过可以藉由重盖公车总站来救 05/13 19:23
72F:→ yaspo:Istari每篇都回3.0感觉不能玩是怎样..玩过在下定论吧 05/14 09:27
73F:→ yaspo:nautasechs即使杀时间..类型不同也没啥好比较的吧 05/14 09:34
74F:→ yaspo:有人就是爱模拟建设类游戏,而对打杀类没兴趣 这纯粹个人喜好 05/14 09:35
75F:推 steward2050:在还没扩大可建范围与增加自订交通系统工具(如高速公 05/14 11:15
76F:→ steward2050:路)前,我都不建议花原价购买,很容易玩腻 05/14 11:15