作者hsinhanchu (hsinhanchu)
看板WoT
标题[情报] 5/4 Q&A
时间Sat May 4 00:36:23 2013
SS说他感冒了,今天的英文译文可能不那麽精确。
- the physics bugs (SS: flying tanks when clipping into certain objects, the
infamous "turning on the spot") are considered very rare, fixing them has low
priority
物理系统的某个问题(战车离地的时候对着某些物体撞进去...)极为罕见,WG不认为需要
紧急修复。
- if the client gets disconnected (shut down), extended results of the fight
become inaccessible. This is intentional to save up on data transfer: "there
is no point to transfer data when the client is shut down"
如果游戏因为任何原因在战斗中关闭,重新开启时看不到详细战报。这是为了节省用在
资料传送的资源,毕竟没有理由把资料传给一个关闭的客户端。
- IS-4 with D-25T is the historical tank setup, its historicity being about
the only advantage this setup offers
IS4装D-25T是史实设定,这也是唯一的优势。
注:M-62原本预计取代所有平台上的D-25,所以如果IS-4没有封存,可能会安装M62并且
改称IS-4M Mod. 1957之类的。
- one of the big things the developers are working on right now are the
esports functions
开发组目前进行的重大计画之一是电竞相关功能。
- when a tank is coming directly at you, it's possible to detrack it by
shooting anywhere in the frontal track part, not just into the wheels
敌车直直冲过来时可以靠打履带(不一定要驱动轮)让对方断履带停住。
- the new prepared sound engine will bring improved sound overall
新的音效引擎会全面改善游戏中的音效。
- WoT on consoles? "If there is ever such a thing, it'll be kept separate
from PC WoT server-wise"
WoT主机版?即使有做出来,也会架在别的伺服器上面。
- according to SerB, the new tier 9 tanks (those with high penetration) are
balanced fine and are historical
SerB表示新的T9高穿甲车种是依据史实,而且平衡没有问题
- the only Japanese tank already modelled is the Chinese Chi-Ha
目前唯一一台已经做好模型的日本战车是土共掳获版チハ。
- Japanese hightier tanks will be unique (not similiar to any other nations)
(SS: from what I could tell, the heavies will be very large, heavy, less
armored than Maus, but possibly better armed)
日本高阶重战车会具备非常独特的特性。
SS:就我所知,会超大台,很重,防御力比老鼠差,但是主炮可能比较好。
(注:前几周曾经提过日本高阶HT会是「移动的岸防炮要塞」,「可以抵挡406公厘舰炮
的爆风」)
- in first Japanese patch, cca 19 tanks will be introduced
日本线登场时大约有19台车
=
无责任猜测:19台=1阶+两条线,分别是HT和MT。
HT线可能包含89式、91式、92式、95式、岩畔战车,最後两台应该是O-I 120t和O-I 140t
MT线可能包含95式、97式、3式、4式、5式、5式改、61式,最後一台会是STB,也就是74式
的原型车。
- SerB states that even on the same tank, when using removed speed governor,
one vehicle can get its engine yellow in different times, because the removed
speed governor damages the engine only when the engine works outside its
nominal horsepower boundaries. It cannot be detected by player whether it's
really working or not, this is intentional.
SerB表示转速表只有当引擎超速运转的时候才会开始扣引擎耐久,玩家不会看到自己的
引擎是否正在受损,这是故意的。
- Storm on armor: "Everything is almost okay with armor now. But in order to
make it totally okay, we will be taking measures in 0.8.6. What measures -
will tell later." (SS: bold font used by Storm himself)".
Storm表示目前装甲大致(粗体)没问题,但是为了让装甲机制完全(粗体)没问题,我们
会在8.6做相应措施,至於这个措施是什麽,晚点才会公布。
- Storm sees the problem with heavily armored tanks in their low popularity
and limited playability.
Storm承认重装甲战车比较不好玩也比较不受欢迎是个问题。
(阿鼠快绝种了..)
- this year there will be new camos for Germans implemented
今年会有新的德国迷彩样式
--
Tier1 似乎很好玩的样子... Tier7 你能面对白板车吗?
Tier2 新主炮真是太令人高兴了 Tier8 把组员卖掉的我,真是个笨蛋
Tier3 已经没什麽好研发的了 Tier9 那样的前置变速箱,我绝不允许
Tier4 死组员、坏零件,都是存在的 Tier10 再也不依靠队友
Tier5 怎麽可能会爆弹药架 Tier11 最後留下的科技树
Tier6 烧两次车绝对很奇怪啊 Tier12 我最好的开发商(WG)
--
※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 114.35.123.188
※ 编辑: hsinhanchu 来自: 114.35.123.188 (05/04 00:54)
1F:推 batterykugua:等日本线出来再继续玩自走炮吧XD 05/04 01:07
2F:→ ChinHuiTsao :想玩日本线了 移动的岸防炮要塞XDD 感觉好强 05/04 01:08
3F:→ hensury :希望不要变成移动的大肉块就好 05/04 01:10
4F:→ vt1009 :听说下一版自走炮又有重大变革了? 05/04 01:11
5F:→ vt1009 :拿对日本专家成就好像蛮有趣的 -w- 05/04 01:12
6F:推 windycat :第一项物理bug是说坦克卡进物件里面会飞走的状况 05/04 01:16
7F:推 JOHNJJ :是那个飞天M4吗XD 05/04 01:18
8F:→ windycat :我只看过飞天T95的XD 找一下影片... 05/04 01:20
11F:→ molukino :好 来 玩玩日本线 05/04 01:32
12F:推 udm :看来是有超人住在那小侧房,坦克太吵就把你踢飞这样 05/04 02:06
13F:→ udm :要来办一场坦克掷远大赛吗? 05/04 02:06
14F:推 dapple :推签名档XD 05/04 02:39
15F:推 hitlerx :签名档www 05/04 08:34
16F:推 andyeva :期待日本线!!! 05/04 13:12
17F:推 seedpk5079 :期待日本线 05/04 18:07
18F:推 abc12812 :万用签名档XDD 05/04 18:12
19F:推 YukiPhoenix :真难得 WG也察觉到(早期)重坦没甚麽人要玩了 05/04 20:37