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这就是所谓的积稿压力吗...... 5/12 - Type 79 with rifled 105mm won't appear 不会有装备105旋膛炮的79式。(我印象中没错的话,那门105是授权生产的L7) - the changes for Maus and other superheavies will be "as necessery" 鼠式和其他超重战车的更动看需求而定。 - all tanks have the same ratio of increased gun spread with damaged and undamaged gun. The same applies for the gunner, if he's dead/alive 所有战车的炮受损/炮手挂掉对准度的影响是一样的。 - regarding the previous point, T-62A is no exception (SS: a player was complaining that the effect of destroyed gun/dead gunner is too small for it) 承上,对62A也是这样。(有人抱怨62A死炮手坏炮对准度的影响太少) - according to SerB, arcade mode firing in arty is fine the way it is SerB认为现在炮兵的直接瞄准射击方式没什麽问题。 - according to SerB, the target audience for World of Tanks has not changed. During the game livespan however, certain audience "segments" disappeared, but SerB won't give any details SerB表示WoT锁定的主客群没有改变,但是在发展历程中有些部分的玩家跑了。 至於是哪个部分无可奉告(硬派玩家/P2W?)。 - when for example your net connection shuts down in the middle of the battle and you get disconnected, upon reconnecting you can either return to the battle if it's still running, or get the result without any penalty - but if you quit the battle yourself, you will still get a penalty, it's different 打到一半断线重新连回时,你可以回场上打完(如果还活着),或是上线看战报(如果结束 了),但是如果是玩家主动在战斗中跳出场,会有惩罚(全额修车费+0收入+0经验)。 - the special RU server movie for 9.5. ("day of victory") was really liked by SerB, he might ask them to do such things regularily. SerB很喜欢RU伺服器的5/9胜利之日影片,未来可能会常态制作。 连结如下。 https://www.youtube.com/watch?v=B_eV0uqfFdQ&feature=player_embedded
- apparently, the sound effects from 0.8.0 video won't be added 8.0影片中的音效不会加入游戏中。 - any British tech or American TD in upcoming patches? "Will tell when the time is right" 有英国或是美国TD的消息吗? 我们爽才会讲... - regarding the second Soviet TD branch being used for aggressive fast tactics: "All TD's shoot from behind the bushes - simply from behind different ones. Some shoot behind those, that take long time to reach with slow speeds." 关於苏联第二TD线拿来打高侵略性快攻的评论:TD就是负责在树丛後面偷打的,只是哪 丛树後面的差异。有些TD是负责从「慢车要爬很久才会到」的树丛後面偷打。 - fingerprint account authorization is not planned, because "collecting private data" legal issue would be involved 不打算开发指纹认证,因为有个人资讯的法律问题。 - regarding the Nvidia bug, where the game crashes when opening the tech tree (or any other research panel): it's a bug caused by Nvidia, Nvidia has to fix it (SS: yesterday a new 314.22 driver iteration came out - according to some Russian reports the bug was fixed by it) 打开科技树会当掉的问题是NV的错,新版驱动程式已经解决了。 - according to reports by some players, the aforementioned Nvidia bug can still appear when using the Jove mod pack (SS: sorry, no idea what that is, I don't use mods) 但是如果用jove mod pack,这个问题可能还在。 - a special "developer-recommended" mod list will appear at some point 未来有机会出现开发组推荐的mod 名单。 - unification between WoWp and WoT accounts (regarding gold etc.) won't happen until the testers in WoWp stop getting gold for free WoT和WoP的帐号在WoP的免费黄金被取消之前不会合并。 (就我所知,WG的最终目的是WoT、WoP、WoS用同一个帐号,自由经验和金币可以互通) - the option to pick either "more XP" or "more credits" as a reward when the battle is over won't be implemented ("we're not Heroes of Might and Magic") 战斗後「得到更多钱/更多经验」的功能不会出现(又不是在玩魔法门之英雄无敌) - official reload timer: "when it's done it's done" (apparently not in 0.8.6) 官方版本装填时间指示器WIDID。 - the current replay system won't support older replay versions 旧的RP现在不能看(之前说过会想办法处理,但是WIDID) - according to SerB, the new T10 "special" tanks will be awarded for outstanding merits 三台特种T10会做为杰出表现的奖励 - Type 58 doesn't have a howitzer type gun, because it had none historically 58式没有榴弹炮,因为史实上没有(WG这个回应的说服力一路下降...)。 - according to SerB, the dimensions of tanks in the game are historical, for those vehicles that existed on paper only, the dimensions are taken "from analogical machines" SerB表示战车的采寸是史实的,图纸车则是由类比计算而得到的。 (这时候就要贴这张图打脸:http://imgur.com/YMMbWEp) - the new SEA server statistics system will most likely be applied to other servers too 新的SEA官方玩家战绩介面应该会在其他伺服器上面采行。 - according to SerB, heavy HE shells could do a lot of damage on enemy tanks (as an example he talks about D-25 effect on Königstiger) SerB表示大口径高爆弹可以有效杀伤战车....(例如说D-25对虎王的效果) 还是宣导一下,在WoT请不要干这种事。 - apparently, the "Konisch" AP shell was not historical, it was introduced so that the gun has cheap alternative to the golden rounds 渐缩炮的AP弹不是史实,只是让玩家有个可以不用烧钱的选择。 - regarding the FV215b heavy tank replacement: "We haven't found other suitable heavy tank" 215B的替代车还没找到(早就讲过N次可以用酋长原型车了....官方继续装死) - apparently there is an alternative to the FV215b 183 TD, "no comment" 至於183TD的替代品?「懒得鸟你」(问这个问题的人八成不怀好意想从官方口中挖到关於 FV4002 Conway的消息) - there is apparently enough info for the Japanese branch now (SS: here I am not sure what SerB means by the answer, but I think my interpretation is correct) 目前日本线的资料已经够了(SS:不太确定SerB是不是在回答这个,但是我相信我的理解 是对的) - there will most likely be no official championships in the historical battles mode 不打算在历史模式办官方比赛 - historical battles won't be connected with clanwars 也不打算把历史模式和CW连结起来 5/13 - camo (summer, winter, desert) is attached to whole maps and works on them even if they have a part of them with different textures (SS: for example if a map classified as "desert" has some "summer" parts, desert camo will still work in them) 迷彩效果是照地图而定,例如把沙漠迷彩的车开到sand river的树丛中照样有效 - in premium garage you can zoom out more than in the basic garage, this is intended and additional zoom won't be added to the basic garage because "walls are in the way" P帐的车库视野可以拉更近,这是故意的。 - other objects than tanks can't ricochet a shell, doing so would be a waste of server resources 战车以外的东西不可能弹炮,因为如果开放这个功能会浪费伺服器运算能力。 - in case of the subcaliber rounds for the Konisch gun - SerB states that even the silver ammo for it is historically subcaliber (instead of tungsten core it has a steel core), it was only designated as AP so people don't get confused 渐缩炮说明之二,银弹在史实上也是次口径弹(我没记错是75mm缩到45mm),弹芯不是钨钢 而是钢铁,游戏中为了不让玩家搞混所以弹种认定为AP。 (这不是就有人搞混了吗...) - post-battle chat won't be introduced because it would only serve for people to insult each other 战斗後聊天功能不开放,因为这功能只会拿来让玩家之间互干。 (这倒是真的) - the main gun for the T-35 tank will most likely be the 76mm KT gun, will most likely be tier 4 T-35多炮塔重战车的主炮应该会是76mm KT,4阶。 - from the current tanks, the multi-turretted mechanism will be applied to M3 Lee, perhaps even to Char B1, but that is still being considered, since the Char B1 hull gun had 0 traverse (couldn't turn to sides at all) 多炮塔机制会在M3 Lee上面采用,至於B1还在想,因为那管75炮不能左右转动。 - multi-turret mechanism will be implemented so late because it's complicated to implement 多炮塔会这麽晚是因为很难搞..... - multi-turret premium tanks will be apparently introduced all at once 多炮塔金币车可能会一次到位。 (我想想,T-35、SMK、NbFz,还有什麽东西可以用?) - clanmates will get a separate category (in battle, in chat) 战斗/交谈画面会多出一个公会成员的选项。 - according to SerB, damaged tracks have no influence on vehicle performance SerB表示黄掉的履带对车的性能毫无影响(油箱也一样,请勿相信断过履带、漏过油会减 速的都市传说) - the option to recieve private messages only from friends will be implemented (SerB states he is looking forward to this a lot for obvious reasons) 会追加「只接收来自好友的私人讯息」功能,SerB认为原因很明显。 (我必须承认我用私人讯息都是拿来呛那种打的超烂又垃圾话连篇的) - SerB on why he doesn't want a strict 3-per-team arty hardcap: "We don't want to implement severe matchmaking restrictions. This leads to distortions in vehicle balance (it's not possible to fix some nuances) and in matchmaker mechanism. Also, if you limit one class, it will lead to whining and calling for hardcaps for (for example) tier 8 premiums, light tanks etc. This alone is reason enough." 为什麽不强制限定一队3台SPG:会搞乱MM,而且一开先例会有一堆人该该叫要求 把同样的规则适用到其他车种上(MM会更难分)。 - making a teamkiller blue after two shots aimed at allies in a row won't be implemented - developers feel that it would lead to more "getting blue" accidents and they consider eliminating punishment for accidental teamkills more important 连续在队友车上打两炮直接转蓝名不会实装,因为这样会造成更多意外蓝名,事实上 开发组认为去除真正的误击惩罚是更重要的。 (题外一下,昨天不小心把一颗130mm送进同队T-62A炮塔里面,足足赔了两万二....) - SerB states that issues with tanks driving into ground textures (SS: falling thru ground, house clipping etc.) cannot be entirely avoided, but the amount of such issues dropped 战车掉进地面材质的情况无可避免,但是已经有改善。 (抱歉再题外一下,昨天开着E50就是因为这个问题被夹在墙和友军E75的车尾中间。 我一直告诉他「你往前开一点我就可以脱困」,但是这个天兵无视我打的所有字&4台敌车 硬是把炮塔转过来开始TK我......) - according to SerB, arty effectivity won't decrease a lot in 0.8.6 SPG效率在8.6不会减低太多。 (持保留态度....) - British Shermans will be implemented ("when it's done it's done") 英国雪曼WIDID - according to SerB, the British didn't have any turretless TD bigger than Tortoise, so the replacement of FV215b (183) and its transfer to the turret TD branch won't happen 因为英国没做过比土龟更大台的无炮塔TD,所以215B (183)会留在原位不会转到炮塔 TD线去。 - one-click ignore list clean-up won't be added, according to SerB it would only help account hijackers 不会有一键清除所有黑名单功能,SerB认为这只对盗帐号的人有帮助。 - E-100 will not get the "Henschel turret", because that's a fake (SS: yes, it is), IF E-100 gets a new turret, it will be the Maus-like one (it's possible that will happen), with 128mm and 150mm guns E-100不会有亨谢尔炮塔(因为是假的),如果E-100要有新炮塔也是和鼠式类似的 (这个的确有史实计画) - new crew skills will be introduced "if needed" 有必要的话会新增组员技能 - the problem with captured tanks introduction is "the absence of the conditions of their introduction" 掳获战车的问题是欠缺适当的定位。 - special reward perks for archievements won't be introduced 不会有「拿成就学技能」。 - it's possible perks unique to each nation will be introduced 但是可能有国家专用特技。 - ignore list won't apparently be made longer 黑名单容量上限不改。 - in 0.8.6, Object 261 won't have its gun traverse buffed most likely 261在8.6不会buff主炮回转(不确定指的是是速度还是扩圈) - past archievements for killing vehicles that will have their tier moved will not be affected 杀敌奖章在拉阶之後不受影响(指的应该是Tamada Yoshio之类的) - according to SerB, it's not guaranteed top arties will get new modules, but it might happen SerB表示顶阶SPG可能有新组件,不保证就是了。 - the option for players to disable their least popular maps has not been scrapped, but it will come "when it's done" 挑地图系统WIDID,我是觉得在NA/SEA引入这个系统会是灾难。 - Q: "How is it justified that purely German Marder I is in the French tree?" A: "Want justice? Go to Hague tribunal. Want answers? Read earlier posts." (SS: it was a purely balance decision) 「你们要怎麽为被放到法国去的貂鼠I型辩护?」 「想辩护请洽海牙国际法庭,想知道原因请读之前的Q&A」 (SS:完全是平衡考量) - Superpershing's armored screens (spaced armor) won't be buffed, they aren't meant to serve against HEAT rounds and their thickness is sufficient to deflect most AP rounds 超潘的双层装甲不会buff,它们不是设计来抵抗HEAT的,而且厚度足以偏转多数AP弹。 - KV-5 gun pen won't be buffed KV5的炮不会buff - on tanks without radioman (T-62A, Leopard 1), radioman perks can be unlocked by the commander, because historically it was the commander who acted as the radioman, despite the fact a loader would be more useful with them 没有无线电手的车种上,车长可以学无线电手的技能,因为史实上就是车长操作无线电。 虽然说让装填手操作也OK... - SerB states that from the raging forum e-lawyers threatening to sue WG, not even one case has been brought before a court, because WG has a powerful team of lawyers while internet e-lawyers are silly (SS: SerB posted even a pretty funny picture, hard to translate) 一堆网路律师威胁要告WG,不过从未成案,WG的法律团队很强大,至於那些键盘律师 超废。 - subcaliber core material by itself has no additional effect on penetration mechanics (SS: as in, a shell has a penetration X, regardless of what the core is made of) 次口径弹的弹芯材质没有额外的隐藏数值会影响穿甲能力。 - the chance for Type 59 to return into the shop is zero 59式不会再拿出来卖。 - regular/free XP won't be transferrable for gold to crew XP 不会有花钱把经验灌到组员身上的功能(之前回答过,因为这样太P2W) - in order to get a WG press account, you have to be an accredited journalist 想拿到WG的记者帐号请带记者证。 - voice selection (as it was in patch 0.7.5) won't return 语音选择功能不会回来。 - WoT won't be ported into a browser game, as it would perform even worse than it does now 没有网页版WoT,因为表现会很差。 - SerB is not considering to buff/nerf the HT FV215b atm SerB目前没想到要buff或nerf FV215b。 - it's possible the B2 premium tank will appear in shops again B2可能会再拿出来卖。 - random battle skill MM won't be implemented 第N次回答,不会有技术分房。 (问这个问题的应该RO BAN 14天) - it's possible that when the Somua S35 gets introduced as a regular vehicle, the German premium Somua S35 gets removed from the shop, but it's also possible that when the captured tanks as a category are introduced, these previously removed vehicles will return 法国版的S35出场时德国掳获版S35应该会从商店移除,但是当掳获战车正式引入时它们 有机会再出现。 - it's possible the VK3002DB has too high MM weight, SerB will investigate 3002的分房权重似乎有点高,SerB会再调查。 (都开始开iPanzer了才跟我讲这个) - experimental vehicles in game won't be replaced by "serial" ones 实验车不会被有正式编号的车取代。 - Q: "Are real life tank soldiers using World of Tanks as a training software?" A: "Yeah, and the infantry gets World of Warcraft!" :) 「真实世界的装甲兵有用WoT训练吗?」 「有啊,需要我告诉你步兵是用魔兽世界训练的吗?」 -- Q: "Dear developers, does WoT generate so little profit that you have to reduce the profitability of the tanks?" A: "Dear players, do you play so bad that you have to imagine the profitability drops all the time?" --



※ 发信站: 批踢踢实业坊(ptt.cc)
◆ From: 114.35.123.188
1F:推 hemisofia :难怪上次有人说他活着但是退出游戏了 5秒後该场就出 05/14 02:19
2F:→ hemisofia :战报 结果显示他爆车了 05/14 02:19
3F:推 r0930 :主动退出这样很好啊 赞 05/14 02:21
4F:→ hemisofia :说真的用BOT的根本也不在乎修理费了 那天看到组队的 05/14 02:22
5F:→ hemisofia :两台t-50一起跳海 开局就13v15 昨天也连续两场遇到台 05/14 02:22
6F:→ hemisofia :PTA神风肉侦 我怀疑是拼奖励玩家趁睡觉多少挂点经验 05/14 02:23
7F:推 idiotxd :国家专用特技 好像很有趣耶 05/14 02:42
8F:推 sisko196 :USA:无线电吗XDDDD 05/14 02:43
9F:→ sisko196 :可以call空中支援XDDDDDDDDD 05/14 02:43
10F:推 batterykugua:至少SU-100M1很适合高侵略性快攻 05/14 02:47
11F:推 wert :哈哈 B-4的准度加瞄速都砍成那样了 "不会影响SPG效 05/14 03:01
12F:→ wert :率" 最好是不会啦(翻桌 05/14 03:01
13F:推 m2488663 :德国的车长能变成带强紫外线和枪炮的半机械人吗 05/14 03:22
14F:→ hemisofia :usa乘员专属技能应该是卖国债吧 银币收入加成之类 05/14 03:40
15F:→ hemisofia :然後英国应该是泡红茶 乘员全能力+3%(误 05/14 03:41
16F:推 blakespring :有WoT的M4跟豹的对照图嘛? 05/14 03:55
17F:→ blakespring :不对 == 那台是虎王 05/14 03:56
18F:→ blakespring :http://i.imgur.com/SnAeV.jpg 05/14 03:58
19F:推 Pegasus99 :还看过3台SPG一起跳水的 毫无羞耻心 05/14 08:00
20F:推 ykes60513 :可以期待buff鼠式了吗? 场率实在有点低… 05/14 08:12
21F:→ ykes60513 :出 05/14 08:12
22F:推 abc12812 :历史模式是啥? 05/14 08:32
23F:推 Yijhen0525 :大概是像副本,指定车种参与历史战役 05/14 08:58
24F:推 sean710 :kv-4的双炮塔勒~~~~~~~ 05/14 09:45
25F:推 p4585424 :终於可以用T-34海来淹老虎了吗 05/14 10:34
26F:→ lsslss :KV-6比较赞 http://www.track-link.com/gallery/119 05/14 10:35
27F:推 zoidsx :虎王跟雪曼那张 虎王沉的比较深 履带的低点不太一样 05/14 11:24
28F:→ zoidsx :所以虎王还是比雪曼高一些 05/14 11:24
29F:→ zoidsx :又或着是虎王停的比较前面造成的视线错觉 ˋ(′_‵|| 05/14 11:25







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